Extensions
An extension is a set of new instructions added to the vanilla game. The CLEO library and its plugins is the most known way of adding those.
To make Sanny Builder aware of the custom instructions and explicitly signal their intentional usage, a script must have
{$USE}
directive. The {$USE}
directive enables a particular set of instructions (see below the list of extensions).{$USE CLEO}
{$USE ini}
{$USE CLEO+}
Each opcode included in Sanny Builder's INI files has been categorized to belong to some extension. Currently it is done via the file
extensions.txt
.Standard game opcodes have been included in the
default
extension that is implicitly available in any script. {$USE default}
is possible but redundant.Using
{$CLEO}
directive also implies {$USE CLEO}
so standard CLEO opcodes are available to the compiler already.Sanny Builder ships some common and recognized extensions for different edit modes:
Extension Name | Source | Edit Modes where available |
CLEO {$USE CLEO} | CLEO for GTA III
CLEO for Vice City CLEO 4.4 CLEO Android | GTA III Vice City GTA SA v1.0, v2.0, (v1.0 - SCR) SA Mobile VC Mobile |
ini {$USE ini} | IniFiles.cleo plugin
(ships with CLEO) | GTA III
Vice City GTA SA v1.0, v2.0, (v1.0 - SCR) |
file {$USE file} | FileSystemOperations plugin
(ships with CLEO) | GTA III
Vice City GTA SA v1.0, v2.0, (v1.0 - SCR) |
bitwise {$USE bitwise} | IntOperations plugin
(ships with CLEO4) | GTA III
Vice City GTA SA v1.0, v2.0, (v1.0 - SCR) |
clipboard {$USE clipboard} | ClipboardControl plugin | GTA III
Vice City GTA SA v1.0, v2.0, (v1.0 - SCR) |
memory {$USE memory} | MemoryModule plugin | GTA III
Vice City |
CLEO+ {$USE CLEO+} | CLEO+ plugin | GTA SA v1.0, v2.0, (v1.0 - SCR) |
newOpcodes {$USE newOpcodes} | newOpcodes plugin | GTA SA v1.0, v2.0 |
Restoration {$USE Restoration} | Vice City |
Using opcodes from the third-party libraries not listed there is possible, the compiler will not require the
{$USE}
directive.Last modified 2yr ago