Sanny Builder
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Sanny Builder
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Introduction
Credits
Version History
Syntax
Data Types
Variables
Constants
Arrays
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HEX..END
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Command Line Interface
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SCM Documentation
GTA Limits
GTA III
Vice City
Button IDs
Gang IDs
Garage IDs
Interiors
Ped Types
Radar Icons
Weapon IDs
San Andreas
Liberty City Stories
Vice City Stories
Troubleshooting
Error Messages
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Garage IDs
ID
Enum
Description
1
GARAGE_MISSION
Placeholder garage (inactive garage)
2
GARAGE_BOMBSHOP1
Bomb shop with timed detonator
3
GARAGE_BOMBSHOP2
Bomb shop with engine ignition detonation
4
GARAGE_BOMBSHOP3
Bomb shop with remote-control detonator
5
GARAGE_RESPRAY
Spray garage
It excludes Ambulance, Barracks, Bus, Coach, Enforcer, FBI Rancher, Firetruck, Police, Rhino
6
GARAGE_COLLECTORSITEMS
invalid garage
7
GARAGE_COLLECTSPECIFICCARS
Car eater, functions similar to export garages but accepts any cars and gives no reward
8
GARAGE_COLLECTCARS_1
Sunshine Autos export garage 1
9
GARAGE_COLLECTCARS_2
Sunshine Autos export garage 2
10
GARAGE_COLLECTCARS_3
Sunshine Autos export garage 3
11
GARAGE_FORCARTOCOMEOUTOF
unused garage, normally closed but if opened it will stay opened if anything is in the garage and will close itself if there's nothing in the garage
12
GARAGE_60SECONDS
invalid garage
13
GARAGE_CRUSHER
invalid garage
14
GARAGE_MISSION_KEEPCAR
unused garage, normally closed but if opened it will always close itself
15
GARAGE_FOR_SCRIPT_TO_OPEN
unused garage, normally closed but if opened it can't close
16
GARAGE_HIDEOUT_ONE
Save garage (El Swanko Casa)
17
GARAGE_HIDEOUT_TWO
Save garage (Hyman Condo 1)
18
GARAGE_HIDEOUT_THREE
Save garage (Hyman Condo 2)
19
GARAGE_FOR_SCRIPT_TO_OPEN_AND_CLOSE
garage used in "Copland", normally closed and can be controlled normally
https://gtamods.com/wiki/Garage#Vice_City
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Last modified
1yr ago
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